![]() Nathan Drake ( Tom Holland) was conceived as a throwback to Indiana Jones and the serial adventure films that inspired him. ![]() The ones on which this movie is based are certainly more artistic. Roger famously said that video games can never be art. However, “Uncharted” seems to want to ride the goodwill of the video game adventures of Nathan Drake more than create any of its own it takes no risks and feels like a bare minimum effort in terms of storytelling. It’s not quite as disastrous as some video game adaptations, and it’s at least light enough on its feet to never insult the intelligence of its fan base as so many of these movies tend to do. What’s most startling is how much the games themselves feel more cinematic in terms of world building, character, and narrative than the actual movie. Dominated by green screen special effects and thin treasure-hunt plotting, “Uncharted” fundamentally lacks the sense of adventure that turned the Sony games into some of the most beloved of all time. How is a movie based on a video game more soulless than the game itself? The knock against the world of gaming has long been that they lack a human element, but Ruben Fleischer’s “Uncharted” feels emptier than the award-winning franchise on which it’s based.
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